![]() Her current position involves coordinating the various teams involved in bringing features and updates to Second Life (e.g. She became a “full-time Linden” in 2014.Originally came to Linden Lab while working for The Product Engine, a company providing end-to-end consulting and software development services, and which supports viewer development at the Lab, and she was initially involved in the development and viewer 2 (as designed by 80/20 Studio).Heads up Second Life Product team, where she has overseen a shift to growth, a stronger, more balanced economy, movement towards better community cohesion, and an overall forward-looking approach.Timestamps to each video are included within each topic / sub-topic. ![]()
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